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Budget

ShalinCity

Trigger disaster:

One finger: use tool · Two fingers: pan & zoom · Roads carry power · Zones need power, water (pipes) and a road within 3 tiles.

How to play

Goal: grow a city. Zones only develop when they have power, water and a road within 3 tiles.

  1. Pick a tool from the palette, then tap or drag on the map. Buildings show a green (ok) or red (blocked) footprint.
  2. Place a power plant (Coal or Wind). Roads and zones carry power; use Power lines to bridge gaps or cross water.
  3. Drag roads, then drag rectangles of Res / Com / Ind zones beside them. “+” zones grow taller.
  4. Put a Water Pump next to water, power it, and drag Pipes along your roads (the view goes underground while the Pipe tool is active).
  5. Add Police, Fire, School and Hospital as the city grows — each covers a radius. Parks and trees raise land value; industry and traffic pollute.
  6. Watch the R C I bars in the top bar: a tall green / blue / yellow bar means that zone type is in demand; red means oversupply.
  7. Open 💰 Budget to set taxes and department funding. It pops up every January.

Controls — one finger / left mouse: use tool · two fingers / right-drag: pan & pinch-zoom · wheel: zoom · space: pause · ↶ undoes your last action · overlays (top bar) show pollution, crime, value, traffic, power, water and coverage.

Disasters are on by default; turn them off or trigger one from ☰. Your city autosaves and works offline once installed.